Journal
From CyberOne Wiki
Journal
>Wiki:
The wiki is extremely easy to use. In an age when hypertext is how I recieve most of my information, hypertext seems a sensible way to produce information as well. It's how I think.
But I find that it's also limiting insofar as I spend a lot of time chasing down various branches of a tree and indulge my ADD -- which, given a set amount of time, limits how in depth I can be with a particular page. But again, perhaps with more discipline I'd be fine. I'm just used to clicking (or creating a clickable page) when the fancy strikes me.
I'm not sure if such addled clicking and chasing is conducive to good advocacy or not. On the one hand, people can get off the train of my narrative or my page at any link they find interesting -- but then, perhaps they will get distracted and annoyed and miss the thrust of my argument. If advocacy is about narrative and storytelling, which is a better story -- a single linear thread, or a choose-your-own-adventure?
>Scratch:
I can't stand this program. I found the layout to be less-than-intuitive, and the number of options was constraining. For instance, I would have preferred a massive volume of action-items for each sprite, searchable by keyword. I wanted to make my sprite slowly transition into another image, and coulnd't figure out how.
Perhaps it's a good analogy to pluralist democracy? Those trying to structure society, or write the rules by which society operates, are limited in the tools and actions at their disposal. There are, in effect, rules that bind the rule-makers. So that there is no real "scratch" -- even the 1010101100 is playing into some pre-ordained structure of rules based on electrons (I think).
