![Designing for Remixing: Computer-supported Social Creativity](/sites/default/files/styles/image_thumbnail/public/andres_0.jpg?itok=kb7vuhH_)
Designing for Remixing: Computer-supported Social Creativity
Andres Monroy-Hernandez, Berkman Fellow & MIT Media Lab
Tuesday, January 31, 12:30 pm
Berkman Center, 23 Everett Street, Second Floor
In this talk I present a framework for the design and study of an online community of amateur creators. I focus on remixing as a lens to understand the social, cultural, and technical structures of a social computing system that supports creative expression. I am motivated by three broad questions: 1) what is the functional role of remixing in cultural production and social learning? 2) what are the structural properties of an online remixing community? 3) what are amateur creators' attitudes towards remixing? This research builds on my work on the Scratch Online Community, an online community I conceived, developed and studied. The Scratch website allows young people to share and remix their own video games and animations, as well as those of their peers. In four years, the community has grown to close to a million registered members and more than two million user-contributed projects.
About Andres
Andrés Monroy-Hernández is a post-doctoral researcher at Microsoft Research and a Fellow at Harvard University's Berkman Center for Internet & Society. His main area of research is human-computer interaction, with a focus on social computing and social media. He is particularly interested in the design and study of online communities for creative expression. His work has been featured in the New York Times, CNN, Wired, and has received awards from Ars Electronica, and the MacArthur Digital Media and Learning Competition. He was PhD student at the MIT Media Lab and holds a B.S. in computer engineering form Tec de Monterrey in Mexico.